This is my rough work-in-progress attempt at making a game-ready asset. For this project, I modeled the head of the character Soundwave, based on his appearance in the Bumblebee 2018 film. High poly was made via ZBrush; low poly was made in Maya. Bump map was produced in xNormal. Afterwards, the model was imported into Unreal Engine 4. The model is not yet textured to be used in a game engine, but I hope to get to this process eventually.